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Black Spear II: Spear Seekers
SpearSeekers

Type

Chain Event

Requires Tribe
Progression
Previous Argument
Next Clan Birth

This event will appear if you agreed with the tribe wyter to create a guardian clan for the Black Spear.

The creation of a new clan is a big deal, and several individuals from your own wish to participate as well.  While the new clan will be poor in the forthcoming years, those who supported it from the start gain much prestige and power within the clan.

Event Dialogue

In accordance with the words of your tribal spirit, you have hidden the Black Spear in the wilderness, announcing that any who find it will join a new clan, the Black Spear Clan, which will be part of your tribe. That clan will forever after possess the spear. Much to your surprise, some of the weaponthanes and more adventurous farmers of your royal clan want to search for the spear and are hoping to leave the royal clan for the Black Spear Clan.

  1. Forbid them to go.
  2. Let them go, with your blessings.
  3. Let them go.
  4. "The Black Spear clan will be poor for many years."
  5. "The royal clan is more prestigious than the Black Spear Clan."

King of Dragon Pass

Note:  The above is if you are the king/queen of the tribe.  Otherwise, the dialogue will look like this:

Variant:

As  he said he would, <monarch> has hidden the much Black Spear in the wilderness.  All who find it during the next year will join a new clan, the Black Spear Clan, which will be part of your tribe.  That clan will forever after possess the spear.  Some of your weaponthanes and more adventurous farmers want to go join the hunt for the Black Spear, and join the new tribe.

1.  Forbid them to go.
2.  Let them go, with your blessings.
3.  Let them go.
4.  "The Black Spear clan will be poor for many years."

King of Dragon Pass

Consequences

Note that the consequences apply equally well to the variant mentioned above.

  • If you forbid them to go, you retain the services of your farmers and warriors, but there is some morale loss as they are forced to stay.
  • Letting them go, with your blessings means you lose some of your farmers, weaponthanes, and some of your magic.  Relations with the new clan, when it is formed, will be better, and your own people are pleased with your generosity...unless you are lacking warriors and magic.  Then, giving it away will lose morale.
  • Just letting them go leads to the loss of your farmers and weaponthanes, but you keep your magic.  There may be a slight morale loss (especially if you are short of warriors and farmers), but it generally does little other harm.
  • A more persuasive option, stating the new clan will be poor, may convince your warriors and farmers to stay if successful.  However, failure will ask them to leave for their future.  Forcing them to stay will naturally lead to the loss of morale.
  • As concerned with honor as they are, a king/queen actually has a better chance of convincing the weaponthanes and farmers to stay by virtue of being the royal clan.

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