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Broos

Talk about having barnyard animals in the family...

Broos are creatures to be feared, according to the Orlanthi, for when they appear it's a sign of chaos spreading and evil being present in the clan. Broos are mutant animals with a humanoid appearance (eventually) but may also appear in other guises such as cattle with extra bits (2 heads for example) present.

While at first they may seem not that harmful they exist for one reason: spreading chaos. They do this by infecting other animals, building their numbers up and then assault any human (or duck/etc.) settlement with the intend of utter annihilation.

They rub their dung in their hair, worship gods of disease, and other despicable practices.  As a result of their lifestyle, they are immune to poison and disease.  Broos tend to roam in small gangs in far-flung regions.  A common trick of theirs is to infect money or jewelry with disease to pass it on.

Events[]

What to look out for[]

If you get a random event in which a twoheaded calf is born then you need to be careful and give plenty to sacrifice to ward of chaos. Sightings of Broos in neighbouring clanholds also serve as an early warning, send in troops to ensure eradication. If an armed force of Broos is attacking your Tula then get as much help as you can. If Humakti warriors want to hunt in your Tula then let them.

Trivia[]

  • Broos are not Minotaurs, they are chaos creatures without remorse, empathy or any such thing.
  • There seems to be a higher chance for them to appear if you're less pious (read: offer less to the gods and ancestors).
  • It's possible that Tuskriders are a result of interbreeding between Broos and Humans.
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