|Derik III: Following One's Path|
If life is harsh in a clan, it is almost suicidal to head-off alone. And yet, that is what one's fate sometimes requires...
|“|| Derik Single-Path, who has distinguished himself in many raids, comes before the clan ring and says that he is leaving. "I thank you for raising me and making me a good Orlanthi. Now I must move on, for I have become as strong as I can among a clan of Dragon Pass. I must go out into the world and find new tests for myself, so I can strengthen my powers against the misbegotten raiders of Prax. I ask now for your blessing, before I go."
- You may try to persuade Derik to stay, but you will find his fate lies elsewhere.
- Though part of your clan, no one has to ask permission to leave. However, by giving permission you let him know you still consider him a member, however distant, and not an outlaw.
- Leaving, especially on his own, is difficult in Dragon Pass. By giving a treasure, sacrifice to the gods, or a magical blessing (Options 1, 4, 5), you tie your destiny in with Derik's...and a hero's deeds rebound on a clan's in such a case (such as an increase in magic later).