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Given the average life expectancy in Dragon Pass, sometimes your tribe can have several kings and queens in a short time (and this isn't including the ones who willingly step down).  As such, you may see this event occur several times in your game.

KingorQueenElection

Event:  Candidacy

The old king/queen is dead, so the tribal moot has convened an emergency session to select a new ruler.  Once chose, the candidate will have to complete the magical rites of a kingship in order to take the throne.  Support among the other clans seems to be building for two candidates:  <W> of the <X Clan>, and <Y>, of the <Z Clan>.  <X> has a reputation for (characteristic).  <Y> is famed for his accomplishments as a <occupation>.

1.  Nominate a member of your clan.
2.  Say nothing until a candidate is chosen.
3.  Support <W> early.
4.  Support <Y> early.
5.  Support the candidate who is most generous to you.
6.  Wait, then throw support to whoever seems poised to win.

King of Dragon Pass

Note:  <X> and <Y> may be known for a given characteristic (such as ferocity), or an occupation (such as farmer).

Consequences:

  • There is a lot of power accrued to the ruling clan, so you may wish to nominate one of your own.  If you maintained good relations with other clans, have a good lawspeaker, willing to...donate...to the other clans (in the form of cattle/goods), you may win the nomination.
  • By saying nothing until a candidate is chosen, you don't support any candidate from the start, but neither do they look on you as a possible enemy.
  • Supporting either <X> or <Y> early improves relations with their respective clans, but worsens with the other clan.  And if the candidate you don't support gets elected, they may harbor some animosity as well.
  • If you wish to gain in wealth, then support the candidate who is most generous.  However, this doesn't really help your relations with the other clans as they had to buy you off.
  • If you wait to support a candidate likely to win, then your relations will increase slightly if the candidate wins.


Rites of kingship

Event:  Rite of Kingship

The new king/queen has been chosen, and it is time for <X> of the <Y Clan> to undergo the rites of kingship.  It is a time of celebration, yet also of suspense:  It is possible that <X> will be harmed by enemies attracted by the magic of the rite, or devoured by angry spirits if he fails to precisely replicate the rites laid down by the founder of the tribe.

1.  Entertain influential thanes of other clans.
2.  Entertain members of your clan who have served its interests well.
3.  Lend your magic to aid <X> in his/her rites.
4.  Sacrifice to the gods to aid <X>.
5.  Secretly use your magic to hinder the candidate.

King of Dragon Pass

Variant: 

If your candidate is undergoing the rite of kingship, then you will see this:

The new king/queen has been chosen, and it is time for our own <X> to undergo the rites of kingship.  It is a time of celebration, yet also of some suspense:  it is possible that <X> will be harmed by enemies attracted by the magic of the rite, or devoured by angry spirits if she fails to precisely replicate the rites laid down by the founder of the tribe.

1. Entertain influential thanes of other clans.
2. Entertain members of your clan who have served its interests well.
3. Lend your magic to aid <X> in his/her rites.
4. Sacrifice to the gods to aid <X>.

King of Dragon Pass

Consequences:

  • Entertaining thanes from other clans will improve your relations with your tribe-mates.
  • Entertaining members of your clan improves the mood of your clan, treating the election as a festival.
  • Lending your magic will cause a decrease in clan magic, but improves the odds of the candidate succeeding.
  • Successfully sacrificing cattle/goods to the gods also increases the likelihood of the candidate's survival.
  • Available if someone outside of your clan is undergoing the rites, you can use your magic to hinder the candidate.  Success will slay the candidate, but failure means you have a new king/queen.


KingTribalHall

Event:  Attempted Regicide

If you attempted to hinder another candidate's rites, but he/she survives, then you may get this event:

The other clans of the tribe join together to bring a claim against you at a tribal moot.  You are accused of using magic to hinder the <Y Clan> candidate, <X>, during his/her rites of kingship.  <X> is shocked and angered; your magic could have killed him.

1.  Compensate <X>'s clan.
2.  "<X> seemed unfit to rule."
3.  "The precedents allow us to take such action."
4.  "We merely put <X> to the test required by the rites.  He/she passed, so no harm done.

King of Dragon Pass

Consequences:

There are two outcomes from this event.  Success, you will get away with trying to kill the monarch, but failure means you are punished.  This can come in the way of fines, or even removed from the tribe.

  • Compensation may work if you have enough goods/cattle, but don't be surprised if this offer isn't accepted.
  • Stating <X> seemed unfit is probably the toughest excuse to be accepted.  Either way, <X>'s clan will still be upset with you.
  • Precedence is on the side of the clan's action, but even if the rationale is accepted, don't be surprised with some hard feelings of the <X>.
  • Testing <X>, if put with a positive spin, could be said to rule with the gods' approval.

Note:  This option is also more likely to generate a paranoid king/queen...after all, you did try to kill them during the kingship rites.

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