|Elves Captured and Wounded|
|Requires||Elf-hater on the ring|
|“||Weaponthanes of your clan return from a sudden trip into the woods, dragging with them three captured elves, one of whom is severely wounded. At first, it is hard to figure out why the weaponthanes did this, but then <Ring Member> begins to exult in this great victory. He/she sent the weaponthanes on the mission. "Now, finally, we shall have our final confrontation with the accursed elves! They will come here to rescue the hostages, and then we shall burn them all, as if they were nothing more than dry twigs!"||”|
Note: If the elves are your ancestral enemies, then any action which ultimately harms the elves, or weakens them (Options 1 and 5) will give an increase in clan magic, while releasing the elves (Options 2, 3, 4) will lessen your clan magic.
- Preparing for an elf attack will be a waste of your time. The forest folk don't fight in that fashion. As a result, your prisoners will wither, and then die.
- Releasing the elves improves relations slightly with the elves, but it is an overall loss since the capture definitely worsened things to begin with.
- Releasing the elves in combination with removing the <Ring Member> or scolding the <ring member> gives a bit more positive response from the elves, with a scolding not giving as much an increase as actually removing the <Ring Member>.
- Ransoming the elves will net you some healing supplies, though this doesn't calm the forest folk.