Orlanthi are a passionate people, and won't let a little thing like distance prevent them from getting their feud on.
Event Dialogue[]
“ | The warriors of the <X> clan have massed along your boundaries. They demand safe passage through your tula so they can attack the <Y> tula by surprise. They have long been feuding with the <Y clan>, but the conflict has recently been aggravated by the killing of <X clan> horses, which the <X clan> blame on the <Y clan>.
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Note: Sometimes, the option of making peace between the two clans may not appear, the dissapearance of this option is maybe caused if you are yourself feuding with the requesting clan.
Consequences[]
There are a lot of ways this can be resolved.
- It is possible to bring peace between the two warring clans, but it can fail just as easily.
- Asking them to not involve you in their feud may lead to them backing off, or else they may insist.
- If you allow the clan passage, their victims may blame you for the violence they suffered.
- If you refuse passage, the visiting clan will grow more displeased with you. They usually leave, but they may decide to force their way through your tula.
- If you fight the visitors, then lives can be lost on both sides, and relations obviously suffer.
- If you ask to aid them, you may be invited along, or else the clan says vengeance is theirs alone.