|Iron Spike IV: Eastern Visitors|
The culmination of a series of events, you should always be on your guard when strangers come a-visiting...
|“||Strangers show up and request hospitality. "We are from the distant East," they say. "We are explorers and we wish to learn about the peoples of this region so that we can report back to the scholars from our home country. If you would be willing to speak to us, we could give you something in return.||”|
- Attacking them may be the best option. Though surprised, the strangers will still win. Your clan will still get hurt, but you should only suffer some minor losses to population and weaponthanes as they say your fate is the destiny of all who oppose the Pharaoh.
- Options 2, 3, and 4 opens up your clan to the strangers, and this is a bad idea as their betrayal causes even greater losses than would have happened if you simply attacked them. At the end, they will state you just served as an object lesson for those who displeased the Pharaoh
- Refusing them just opens you up to reprisal as well, and you may suffer losses akin to those in Options 3-4.