|Requires||Shrine to Humakt|
With your building of a Humakti shrine/temple, you have established your devotion to the God of Death, or at least some of your people do. As a result, someone comes forward to contact you for some bloody work they need done.
|“|| <W>, a thane of the <X> clan, comes before you seeking to hire your Humakti warriors as mercenaries. "You have a temple to the Death God, and many vaunted warriors who venerate him with their swords. We wish to employ them, directing their holy wrath at the elders of the <Y> clan. They have raided us every Fire season for the past three years, and we wish to show them that we can no longer be trifled with. We will give you # cows for each member of the <Y> outer ring your Humakti fighters wound or slay."
- If you agree to their terms, then you may pick a warleader, and the number of warriors to send. The greater the number, the greater the slain, the greater the reward. However, there is always a chance your warparty will defeated, so you may have wounded/slain, worsening of the clan mood, and no reward to show for it. Needless to say the <Y> will be angry at you.
- If you are good at bargaining, you may want to ask for more. As above, success will get you rewarded, failure earns nothing but wounded/slain, worsening clan mood, and the anger of the <Y>.
- If you ask for nothing in return, expect your relations with the <X> to go up. However, failure garners the same results as above.
- If you refuse the <X>, but warn the <Y>, your warriors are safe, but the <X> will definitely dislike you, and relations with <Y> grow better.
- Refusing the <X> only worsens relations with the <X>.