FANDOM


Tarsh III: Triumph or Tragedy
TarshWarriorsVictorious

Type

Chain Event

Progression
Previous Duck Interlude or
Call for Mercenaries
Next Is Silver Good Enough?

This is a continuation from either Tarsh I: Call for Mercenaries or Tarsh II: Duck Interlude.

After several seasons away, your warriors come home to worried friends and family.  Are they covered in triumph, or sadly bear tragedy in their wake?

Event: Triumph

Dialogue

The warriors are back from the campaign against the Lunars.  Excitedly, they tell the tale of fighting for clever King Arim, whose magical twin children dropped a range of hills on the enemy.  Proudly, they tell of their own valiant exploits in battle, and show off their loot.

1.  Give some of the warrior's loot to the carls.
2.  Launch a raid against the ducks.
3.  Recruit additional warriors.
4.  Reward the warriors with a feast.
5.  Sacrifice to the war gods.

King of Dragon Pass

Consequences

  • Giving loot to the carls will improve the mood of the carls, but justifably cause tensions with the weaponthanes.
  • Flush with success, you are likely to have a successful raid against the ducks, possibly even driving them off their land.  If you made a promise to the carls to raid the ducks in Tarsh II: Duck Interlude, this will raise the carl's morale as well.
  • When one is victorious, it is much easier to recruit additional warriors.
  • Throwing a huge feast will lift already bouyant spirits, though welcome by warriors a long time away from home.
  • It never hurts to sacrifice to the gods who helped make victory possible.  (This may also increase your clan's magic).

Event:  Sacrifice for the Win

The warriors are back from the campaign against the Lunars.  Wearily, they tell how they fought for the clever, but capricious King Arim.  Dejectedly, they tell of their own terrible fate, cut off by Lunar troops and forced to rout through a wall of sorcerous fire.  Arim won the battle, but used our warriors as game pieces.

1.  Give some of the warriors' loot to the carls.
2.  Recruit additional warriors.
3.  Reward the warriors with a feast.
4.  Sacrifice to the war gods.

King of Dragon Pass

Note This arc continues in Tarsh IV: Is Silver Good Enough?.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.